Role: Technical Artist & Cinematic Designer
Project Type: Real-Time Interactive Experience & Product Visualization
Client: Flexis (collaboration with SoWhen?)
Project Overview: Development of a gamified real-time experience to showcase Flexis' new electric logistics fleet.
Key Responsibilities:
Lighting & Atmosphere: Defined the visual mood with a clean, high-visibility lighting setup, ensuring readability of the product.
Vehicle Animation & Dynamics: Managed the animation logic for the delivery vans.
LookDev & Shaders: Created materials for the environment and vehicles.
MetaHuman Integration: Integrated and animated MetaHuman characters.
Cinematography: Animated camera sequences to highlight key product features (cargo space, maneuverability).
VFX Implementation: Designed technical visual effects (charging indicators, environmental feedback) to enhance user interaction.
Tools: Unreal Engine 5, Sequencer, Control Rig, Niagara, MetaHuman, Blueprints.